What are the new techniques you are trying out specifically? There's no way for me to know without having previously followed your work.
What I like here is the use of muted colors on a muted background, but that contrast well enough to not be muddy or too blended together. The splatter at the bottom is interesting. What is the significance of that? I get the impression that this is some sort of spirit based on the element of ice or water. For all I know, I could be wrong though. The armor design is pretty interesting and unique, in that he looks more like a wizard than a knight dressed that way. Good job.
You're right! That's a good point..I should probably have included what I was trying out . Basically in this, I separated the lighting/ambient lighting/ambient occlusion in different layers (so I could control the intensity of them all in the final stage). I was also trying out my new brush, but that's mainly only noticable by me.
I guess this is sort of a geeky thing I should explain (I've not yet got the handle of just describing what I was drawing..I tend to say too little) but the blue knight is a mix of a blue mage + knight. If you've played the older final fantasy (especially final fantasy 5) this is a playable class. And they can use swords like knights but they can also learn monster's skills. I was kind of playing with that idea!
I guess next time I'll have to have a more detailed description! Thanks for your comment
You're welcome. I wouldn't worry about it too much though. Sometimes saying too much is worse than saying too little. The idea with artwork is that it's supposed to speak for itself, or invoke the feelings in the viewer that the artist would have wanted, because maybe that's what they were feeling also. If this connection happens, it may or may not be helped by what the artist is saying.
In general, giving a backstory is essential for context, and maybe what the artist was thinking or going for, in case the viewer thinks something else. A technical breakdown is sometimes a good idea also. It depends on the artist, really.
I tend to want to break my description into 3 parts: the story/context, the process, and the technical info (program used, if there were any layers, etc.)
If it helps you organize your thoughts more, then that's good. When an artist shares a picture, they're essentially sharing those three things anyways; it's a matter of whether they mention it or not; either they will or the viewer might ask the questions; whichever is fine as long as it leads to some good conversation.